Tuesday, July 17, 2012

Digital content industry in Taiwan promoted at the 2012 Digital Taipei

To promote the digital content industry in Taiwan, Industrial Development Bureau and Digital Content Industry Promotion Office of the Ministry of the Economic Affairs hold a major summit event with forum, seminars, expositions, and biz-matching events named "Digital Taipei" in Taiwan on July 16th and 17th, 2012 in the National Taiwan University Hospital International Convention Center.

There are four major parts including "international game masters", "games in cross-strait area", "business opportunity", and "digital content application" in the forum. To echo the summit theme of the "Future PLAY - Plenty, Link, Amazing, Young", the organizer arranged forum topics from popular web games to mobile market trends.

Besides of forums and biz-matching events, the organizer showcased industrial achievements in Taiwan with varied pavilions including "Taiwan Animation Library", general showcases of local and indie animation products, "Digital Content Award", R&D achievements from software to digital content industries, and "Summer Playground", guidelines of the new game-ratings in Taiwan.


Themed Pavilions to introduce digital content industry in Taiwan: Taiwan Animation Library (left) and Summer Playground (right).

Saturday, July 14, 2012

Local specialists and mixed cultures gathered in the 2012 Taoyuan International ACG Carnival

Thinking complexity, the cultures would be different. To promote local and international ACG cultures from Taoyuan County to the other places, the Cultural Affairs Bureau of Taoyuan County Government initiated first-ever "2012 Taoyuan International ACG Carnival" from July 13th to August 19th in the Taoyuan County Performing Arts Center.

This major event included microcosms and specialists of ACG culture from Taiwan to the other places. Lots of public intern workshops and seminars about the ACG industry are scheduled to be held during the showdays.

To increase the international opportunity on international exchanges, several topic events are scheduled next month including ACG orchestra live performance by Kaoru Wada and Taipei Philharmonic Orchestra, anime audio live performance by Sho Hayami, ACG cosplay carnival, and creative ACG market.

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Monday, June 18, 2012

2012 Golden Music Forum: Industrial executive talks about relations between game and music

"2012 Golden Music Forum", part of the 2012 Golden Music Exposition, a professional exposition for achievements of the music industry and its cross-fields in Taiwan, started varied topics from music to the other related or extended ones within a four-day event. In the second day of the 2012 Golden Music Forum last Sunday (June 17th), industrial executives talked about relations between game and music with the topic "Applications of music in games".

"Before the copyright issue is not mentioned and valued by several game developers, some of them (companies) chose several well-known canned musics to be materials of audio and clip enhancements when arranging musics or a simple clip to a game. However, there is still a great copyright issue on 'Canned Musics', if someone still uses them, they may not afford financial losses when they confronted lawsuits from original (music or audio) authors. As though, a specified department of music and audio production in a game company will be a key factor to show the value of 'original music' in a company (or its game).

"Music is undoubtedly a great element to effect on several factors including enterprise culture, design and image of a brand in a company or a game. For example, 'Miku Hatsune', an virtual idol from Japan, stands for not only a boom of subcultures but also productions and extensions on gaming, music, and performance art like cosplay and the other related events."


"Miku Hatsune" made great impacts on several extensions from music and games to subcultures. (Archived photo from the "2012 Taiwan Miku Hatsune Utilization Anniversary Tournament".)

Tuesday, June 5, 2012

The latest "Project Diva" work on PlayStation Vita named to "F"

Since "Project Mirai" on Nintendo 3DS was released about a season ago, Sega was still positively developing a new work on PlayStation Vita. According to the official Japanese blog "Weekly Diva Station", the latest work of the "Miku Hatsune: Project Diva" on PlayStation Vita will be named as "Miku Hatsune: Project Diva F".

Same with the "Project Mirai", the augmented reality interactive system will be featured in this work, users may use bundled AR card to do several customized interactions when gaming. As the "Project Diva F" is the initial version on PlayStation Vita, Sony and Sega will jointly feature a "Console Bundle" in the Limited Edition when shipping.

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Saturday, June 2, 2012

2012 REFLEC BEAT Taiwan Summer League ready to start

After the golden era of "REFLEC BEAT Taiwan Grand Prix", another major event named "REFLEC BEAT Taiwan Summer League" prepared to welcome new challenger. Before this, the warm-up friendship made a friendship debut to evaluate popularity and fevers of the REFLEC BEAT in Taiwan.

Although the arcade music game in Taiwan changed vary, participants still battled high-level matches as well.

According to Kugayama Tech Co., Ltd., the opening match of the "REFLEC BEAT Taiwan Summer League" will be scheduled when all the possible determinants are considered and prepared.