Monday, February 27, 2012

2011 RBTWGP Final Series: "Zero Hour" blazes amazing results

After the season tournament in Spring and Summer last year, the "2011 REFLEC Taiwan Grand Prix" (2011 RBTWGP) brought out the "Zero Hour" last Saturday assembling athletes including qualified athletes from Final Series and the top three athletes from Spring and Summer Series in Taipei, Taiwan. Thirty-two athletes were split into two divisions for the final top four eliminations.

Play's World Tianmu Flagship Store, the official tournament sponsor in the Grand Final, made a social network campaign during the tournament for participants who owns mobile devices to interact with Facebook Map.

Although the whole series of 2011 RBTWGP underwent a major upgrade on gaming system and songs, participants still considered the tournament as the Zero Hour because any small mistake is disallowed if someone wants to contend the final champion.

Zero Hour: PAN vs SV-CORE

In the final "Zero Hour", the championship match started with the same fixture in the Summer Series. Some participants predicted that another incredible "Sanity" would be once again. What would be happened in the next moment? Everyone seemed not to know that because the final two athletes are under pressure. If someone errors in a key moment, the other one will be the champion as well.

After several deadlocks, PAN finally held the last championship point to win the final champion with a reversible winning of 2-1 set to SV-CORE.

"Thanks for supports from my teammates and my parents, without your encouragements, I will not be able to do a complete physical constructions to win the Final Champions. After this (tournament), I think every participant should do a proper optimization for a better tomorrow." Pan said after the Championship Match.

Thursday, February 23, 2012

2011 RBTWGP Final Series: New system brings out new battle formations

Since REFLEC BEAT Limelight by Konami was utilized in Taiwan last December, the "2011 REFLEC BEAT Taiwan Grand Prix" (2011 RBTWGP), officially-approved tournament by Konami Asia in Taiwan, made several changes majorly on rules.

Although the Spring and Summer Series used old system, athletes who got qualified to the Grand Final of the 2011 RBTWGP Final Series have to pay more attentions on changes of systems, song difficulties, and the other unpredictable issues if someone wants to capture the final championship.

As of changes on gaming system and a little overlay schedule to the 2011 Konami Arcade Championship Asia, areas of the "Final Series" were rearranged to six areas including Eastern Taiwan, New Taipei, Taipei-Keelung (Taipei City and Keelung City), Taoyuan-Hsinchu (a.k.a Tao-Chu-Miao), Big Tainan (Tainan City), and Big Kaohsiung (Kaohsiung City).

New system brought out different aftermath on area semi-finals, the grown-up of strengths often made results taken place in the zero-second. Although the battles were often uncertain, but well-skilled experts can still break out the deadlock in the final seconds.

Within two days, the real "Zero Hour" will begin, the BEST ONE will be decided in the Grand Final of the 2011 RBTWGP Final Series. Who can laugh to the end in the "Zero Hour" of the "Final Series"?

Saturday, February 4, 2012

2012 Taipei Game Show: Grand Final of the "2011 RBTWGP Annual Final Series" ready to launch

After the "Spring Series" and the "Summer Series" of the "2011 REFLEC BEAT Taiwan Grand Prix" (2011 RBTWGP), this annual tournament is ready for a decisive "Final Series". Before the Area Semi-Finals of the "2011 RBTWGP Annual Final Series", this event chose the 2012 Taipei Game Show in the Taipei World Trade Center Nangang Exhibition Hall as the best chance to promote this tournament.

Besides of the 2011 RBTWGP promotion by Saint-Fun International, organizer of the 2011 RBTWGP, Microsoft Taiwan also exhibited several Kinect games in main of somatosensory rhythmic games including "Dance Central 2" and "Just Dance 3" to inspire importance of fitness sport.

The 2012 Taipei Game Show is scheduled to be exhibited until February 6, 2012 in the TWTC Nangang, and the Grand Final of the 2011 RBTWGP Annual Final Series will be taken place on February 25, 2012.

More Information

Thursday, February 2, 2012

2012 Taipei Game Show features complex gaming themes and topics

Gamer's annual festival is ready to start! Different from the past years, the 2012 Taipei Game Show will be not only moved to the Taipei World Trade Center Nangang Exhibition Hall, in which the COMPUTEX Taipei and many famous Taipei Trade Shows are located, but also featured varied kinds of topics including web-based games, mobile applications, home gaming consoles, and achievements from academical researches and industries of gaming and digital content in Taiwan.

Meeting with school opening season in February, several major companies prepared several special discount plans and announced newly-published games for visitors. Taipei Computer Association, the show organizer, also announced Inter-Hall Shuttle Bus solution to serve visitors back and forth between the TWTC Nangang (Taipei Game Show) and the TWTC Hall 2 (Taipei International Book Exhibition Comic Animation Hall).

Social Network Innovation: The "I'm MT Sharing Tool" by JiaThis and Beijing Perfect Time Network Technology

Although the GFW (Great Network FireWall) is still a major issue in China, but several social network service provider still tried to make differences on social sharing tool developments. At last October, JiaThis, the biggest social sharing tool portal in China, made a special collaboration with Beijing Perfect Time Network Technology Co., Ltd., developing a special comic-themed social sharing tool with same name website "I'm MT", agent by

This collaboration is designed for gaming and comic fans from "World of Warcraft" and its derivation comic work "I'm MT" in China to improve notabilities at gaming and comic communities especially in China.

As of in recent, the JiaThis "I'm MT" Sharing Tool can be jointly customized with the other share services including Facebook, Twitter, Tumblr,..., etc.

More Information (All are in Simplified Chinese)

Wednesday, February 1, 2012

2012 TIBE: ITASHA-styled vehicles celebrate 20 years' anniversary of the show

If thinking about comic and anime, the Comic Animation Hall of the Taipei International Book Exhibition (TIBE) is the first impression from the fans. Different with the pasts, to celebrate 20 years' anniversary of the show, the TIBE invited local anime research community named "MOE-powered burning ITASHA Culture Association" to exhibit varied kinds of special ITASHA-styled vehicles including topics from popular animation, comic, to game series.

According to the leader from the community, several ITASHA-styled vehicles are professionally pre-designed with colors. As of copyright issue, most of ITASHA-styled vehicles are only visible in Taiwan's some major events including Bahamut Gamer Community Annual Celebration, Comic World Taiwan, or for example, this exhibition. In the ITASHA culture, most of designers and vehicle owners will consider harmfulness of vehicle body and topic popularity to design very unique ITASHA-styled vehicles to promote comic, animation, and gaming culture in Taiwan.

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Taiko no Tatsujin Portable DX named as Bronze Award of Best Console Games in the 2011 Game Star Awards in Taiwan

In the Pre-Show Press Conference of 2012 Taipei Game Show, the Taipei Computer Association announced achievements of the 2011 Game Star Awards in Taiwan.

The Game Star Awards in Taiwan is an annual election by the Taipei Computer Association with online voting institutions. In the 2011 election, console games published from September 1st 2010 to August 31st 2011 are eligible to be nominated in this event.

Although New Taiko no Tatsujin, the latest arcade edition of Taiko no Tatsujin Series, is not imported to Taiwan, the "Taiko no Tatsujin Portable DX" in the PlayStation Portable platform still won the Bronze Award of The Best Console Games in the 2011 Game Star Award in Taiwan as of its popularity.